Jiarun Liu
Shanghai, China

Jiarun Liu 刘佳润

I work on autonomous driving research at NIO Inc. Previously, I was an algorithm engineer at Cainiao, Alibaba Group.

I received my M.S. from the ZJU3DV group, State Key Lab of CAD&CG, Zhejiang University, advised by Prof. Guofeng Zhang. My interests span 3D vision, generative and world models, autonomous driving, and embodied AI.

  • 3D Reconstruction
  • Gaussian Splatting
  • World Models
  • Generative Models

Research

Publications

Recent work on 3D scene representation, reconstruction, generation, and simulation for intelligent driving.

USR-Drive method overview
arXiv2026

USR-Drive: Unified Driving Scene Representation via Joint Denoising of 3D Gaussians and Boxes

Li-Heng Chen, Haokai Pang, Chengye Su, Jiarun Liu, Qifeng Chen, Ziqian Ni, Jianxin Huang, Shi-Sheng Huang, Hongbo Fu†, Sheng Yang†

DriveMVS architecture
CVPR2026

LiDAR Prompted Spatio-Temporal Multi-View Stereo for Autonomous Driving

Qihao Sun*, Jiarun Liu*, Ziqian Ni*, Jianyun Xu, Tao Xie, Lijun Zhao, Ruifeng Li†, Sheng Yang†

* Equal contribution

TIGaussian method overview
ICLR2026

TIGaussian: Disentangle Gaussians for Spatial-Awared Text-Image-3D Alignment

Jiarun Liu*, Qifeng Chen*, Yiru Zhao, Minghua Liu, Baorui Ma, Sheng Yang†

* Equal contribution

LiDAR-GS++ pipeline
AAAI2026

LiDAR-GS++: Improving LiDAR Gaussian Reconstruction via Diffusion Priors

Qifeng Chen, Jiarun Liu, Rengan Xie, Tao Tang, Sicong Du, Yiru Zhao, Yuchi Huo, Sheng Yang†

GS-RoadPatching results
SIGGRAPH Asia2025

GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenes

Guo Chen*, Jiarun Liu*, Sicong Du, Chenming Wu, Deqi Li, Shi-Sheng Huang†, Guofeng Zhang, Sheng Yang†

* Equal contribution

RGE-GS method overview
ICCV2025

RGE-GS: Reward-Guided Expansive Driving Scene Reconstruction via Diffusion Priors

Sicong Du*, Jiarun Liu*, Qifeng Chen, Hao-Xiang Chen, Tai-Jiang Mu, Sheng Yang†

* Equal contribution

Industrial-grade sensor simulation framework
IROS2025

Industrial-Grade Sensor Simulation via Gaussian Splatting: A Modular Framework for Scalable Editing and Full-Stack Validation

Xianming Zeng*, Sicong Du*, Qifeng Chen*, Lizhe Liu, Haoyu Shu, Jiaxuan Gao, Jiarun Liu, Jiulong Xu, Jianyun Xu, Mingxia Chen, Yiru Zhao, Peng Chen, Yapeng Xue, Chunming Zhao, Sheng Yang†, Qiang Li

* Equal contribution

PanoIndoor dataset examples
CJIG2025

Indoor Large-Scale Panoramic Visual Localization Dataset

Hailin Yu, Jiarun Liu, Zhichao Ye, Xinyu Chen, Ruohao Zhan, Yichun Shentu, Zhongyun Lu, Guofeng Zhang†

Side quests

Just for fun

A couple of deliberately unserious browser games built for the joy of making things.

寄掉飞鹰子 game cover

Browser game

寄掉飞鹰子

一款仿别踩白块写的弱智小游戏。

功德点击器 wooden fish

Clicker game

功德点击器

一款仿 Cookie Clicker 的弱智小游戏。

Background

Experience

Industry research and academic training at the intersection of computer vision and autonomous systems.

Work

  1. 2026.01 — PRESENT Senior Algorithm Engineer · NIO Inc.

    Assisted and Intelligent Driving Department · Shanghai

  2. 2025.04 — 2025.12 Algorithm Engineer · Cainiao, Alibaba Group

    Unmanned Vehicle Department · Hangzhou

  3. 2024.06 — 2025.03 Research Intern · Cainiao, Alibaba Group

    Unmanned Vehicle Department · Hangzhou

  4. 2023.03 — 2024.05 Research Intern · SenseTime

    Digital World Department · Hangzhou

Education

  • M.S. in Software Engineering
    State Key Lab of CAD&CG, Zhejiang University · 2022–2025
  • B.Eng. in Digital Media
    College of Computer Science, Zhejiang University · 2018–2022

Selected awards

  • Outstanding Graduate at ZJU
  • Tianzhou Chen Scholarship
  • Yongping Scholarship